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Skyrim race stats, bonuses, skills, and more.
Altmer (High Elf) | Summerset Isles | +50 Magicka | • +10 Illusion, +5 Conjuration, +5 Destruction, +5 Alteration, +5 Enchanting +5 Restoration. • Highborn: Regenerate Magicka quicker for 60 seconds. • +50 Magicka. • Begin game with Fury. |
Argonian | Black Marsh | 50% Disease Resistance, Waterbreathing | • +10 Lockpicking, +5 Restoration, +5 Alteration, +5 Light Armor, +5 Sneak, +5 Pickpocket. • Histskin : Recover health 10x faster for 60 seconds. • 50% Disease Resistance. • Can breathe underwater. |
Bosmer (Wood Elf) | Valenwood | 50% Resistance to both Poison and Disease | • +10 Archery, +5 Alchemy, +5 Light Armor, +5 Sneak, +5 Lockpicking, +5 Pickpocket. • Command Animal: Make nearby animals your allies for 60 seconds. • 50% Poison and Disease Resistance. |
Breton | High Rock | 25% Resistance to Magic | • +10 Conjuration, +5 Alchemy, +5 Illusion, +5 Restoration, +5 Alteration, +5 Speech. • Dragonskin: Absorb 50% of Magicka from enemy spells for 60 seconds. • 25% Magicka Resistance. • Begin game with Conjure Familiar. |
Dunmer (Dark Elf) | Morrowind | 50% Resistance to Fire Damage | • +10 Destruction, +5 Alchemy, +5 Illusion, +5 Alteration, +5 Light Armor, +5 Sneak. • Ancestor's Wrath : Enemies that get too close to you take 8 Fire damage per second. This lasts for 60 seconds. • Resist Fire: 50% Resistance to Fire attacks. • Begin game with Sparks. |
Imperial | Cyrodiil | Find more gold than usual | • +10 Restoration, +5 Destruction, +5 Enchanting, +5 Heavy Armor, +5 Block, +5 One Handed. • Voice of the Emperor: Calms nearby people for 60 seconds. • Imperial Luck: 100% chance of 2–10 extra gold in all chests that normally contain gold, as well as to the corpses of various gold-dropping enemies. |
Khajiit | Elsweyr | +15 Base Unarmed Damage | • +10 Sneak, +5 One Handed, +5 Archery, +5 Alchemy +5 Pickpocket, +5 Lockpicking. • Night Eye: Improved Night Vision for 60 seconds. • Unarmed attacks deal 15 more damage. |
Nord | Skyrim | 50% Resistance to Frost Damage | • +10 Two-Handed, +5 Smithing, +5 Block, +5 One-Handed, +5 Light Armor, +5 Speech. • Battle Cry: Nearby enemies flee for 30 seconds. • 50% Frost Resistance. |
Orsimer (Orc) | High Rock, Orsinium | None | • +10 Heavy Armor, +5 Smithing, +5 Enchanting, +5 Two Handed, +5 One Handed, +5 Block. • Berserker Rage: Deal double damage and take half damage for 60 seconds. • Are allowed to enter Orc mining camps and strongholds without first becoming Blood-kin. |
Redguard | Hammerfell | 50% Resistance to Poison | • +10 One Handed, +5 Destruction, +5 Alteration, +5 Smithing, +5 Block, +5 Archery. • Adrenaline Rush : Stamina regenerates 10x faster for 60 seconds. • 50% Poison Resistance. |
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